Nickelodeon All-Star Brawl is a fighting game that allows players to create their own unique fighters. The game features a variety of modes, including story mode and online multiplayer.
Nickelodeon’s new game, All-Star Brawl, is a fighting game that has been met with mixed reviews.
A clone of Super Smash Bros. using Nickelodeon characters from our youth. Because of its odd concept, we’ve all been looking forward to Nickelodeon All-Star Brawl for a long. After all, creating a Smash clone following making a Mario Kart was the logical step after Nickelodeon Kart Racers 2. I simply didn’t think any studio would be able to get it off. Now it’s time to see whether the months of anticipation building up to the game’s release were worth the unusually high buzz for such a low-budget title.
The 1990s were insane, man.
It would be absurd to anticipate the same level of quality and content as Super Smash Bros. Ultimate. I’m familiar with GameMill’s offerings, so all I wanted was something along the lines of Nickelodeon Kart Racers 2: janky but functional; restricted yet nostalgic, which kept my expectations in check. That’s essentially what Nickelodeon All-Star Brawl is. It made me grin in a way that few games can, yet I can’t overlook its faults.
Let’s begin with the most obvious: the substance. We have a good roster size, which is bigger than the original Super Smash Bros. but smaller than Melee. We have some more, shall we say, “esoteric” selections, such as Powdered Toast Man from Ren & Stimpy, Helga from Hey Arnold (Arnold himself isn’t there), and the meme king himself, Nigel “Smashing” Thornberry, in addition to the obvious ones like Spongebob, Patrick, Danny Phantom, and Korra. The absence of Fairly OddParents characters is the most vexing, since the Crimson Chin would have been an ideal addition. Overall, I had hoped for a little more in terms of franchise diversity, but having all of these characters in a brawler is still quite amazing. I also anticipate more to be released as DLC in the future.
In Nickelodeon All-Star Brawl, certain characters look fantastic. SOME is the key word.
The game’s stages, on the other hand, did not appeal to me. Their design is fine, since it resembles their sources of inspiration, but they’re a little… boring. Nickelodeon All-Star Brawl’s levels are more “balanced,” with fewer gimmicks and traps, than Smash’s, due to the game’s focus on competitive play. Although there are some standouts, such as the Wild Thornberrys stage, which has character appearances and gimmicks, they aren’t very fascinating in terms of their histories or general degree of detail.
Because of the emphasis on competitive play, Nickelodeon All-Star Brawl does away with things entirely, which I didn’t mind. The creators made up for it with one feature that really sets the game apart from other Smash games: internet play. Despite the simplicity of its online modes, Nickelodeon All-Star Brawl employs rollback netcode, resulting in a much more fluid online experience than Super Smash Bros. Despite the fact that the game does not yet allow crossplay, I had no trouble locating matches on PC. That implies things are probably much smoother on console, since Steam is unlikely to be its most popular platform.
Aang… What the heck is going on with your face…
The game’s single-player content is rather weak. It features a simple arcade mode (similar to Super Smash Bros.‘ Classic Mode) as well as your standard brawl mode, which includes stock and timed bouts, as well as a training mode and a tutorial. However, there is one option not seen in comparable games: the “Sports Ball” mode, which is similar to the football mode found in Rayman Legends. It’s a pleasant diversion, but it’s not the game’s highlight, since the objective is to toss a ball into the opponent’s goal rather than simply bash fighters senselessly.
The presentation of Nickelodeon All-Star Brawl, like that of GameMill’s other Nickelodeon games, is simply… mediocre at best, which is disappointing. It all depends on who your favorite character is, since some of them are beautifully created and animated, while others are horrifying. Zim is flawless, and Powdered Toast Man even has missing frames of animation, exactly like the original Ren & Stimpy series. Aang from Avatar: The Last Airbender, on the other hand, looks disgusting, particularly when he does his taunt.
I find it strange that they’ve arrived, but at least they seem to be from the late 1980s. That’s OK with me.
The sound design in this game, like in Nickelodeon Kart Racers 2, is the greatest letdown. Its soundtrack isn’t terrible, but it’s not made up of Nickelodeon-licensed songs. There isn’t a single voice actor that reprises their part, with the sole voice in the game being a narrator doing his worst imitation of the narrator from Super Smash Bros. Ultimate. It’s sad to not have Zim screaming like the alien from Destroy All Humans or Nigel Thornberry yelling “Smaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Finally, let us discuss the gameplay. The basic gameplay is similar to Smash: keep pounding the heck out of your opponent to increase their damage meter, then use a huge smash strike to blow them off the arena. Don’t worry, there aren’t any complicated PlayStation All-Stars regulations here. Characters are mostly balanced, with most of them having moves that are either evocative of their shows or suggestive of Smash itself, such as Nigel’s Rest, which is almost similar to Jigglypuff’s Rest.
“Hello, floor!” Make a sammich for me!”
The difference is in the control system, which is where the issues start. The game is snappy and runs well on a PC, however the button arrangement is strange. A light attack button and a powerful attack button are available. Although this may seem to be redundant in principle, each character’s moveset is diverse enough to make using light attacks worthwhile. As you would imagine, there is also a button devoted to your special moves. The presence of a jump button, on the other hand, is peculiar.
You do have a jump button, which is really perplexing if you’re coming into this game with a Smash mentality and following PlayStation All-Stars’ (failed) structure. Furthermore, the Y button is mislabeled as the jump button in the original control layout, adding to the confusion. Even if you can get accustomed to it, it is not a nice layout. Spend some time in the game’s instructional and training modes to remain modest. You’ll have to retrain yourself with a totally different control scheme that will never feel perfect.
“Take that, Smash!” says the narrator. “We have unique modes!” says the narrator.
The strange thing about Nickelodeon All-Star Brawl is that it’s a lot of fun despite being janky, low-budget, and lacking in substance. It all comes down to the concept’s absurdity and the reality that, at the end of the day, it works. Anyone who grew up watching cartoons in the late 1990s and early 2000s would like it. Its internet multiplayer is also shockingly good, maybe even better than Smash. Nickelodeon All-Star Brawl may be expensive for what it provides, but if Nickelodeon is sentimental to you, you will like it.
Some characters seem to be fantastic, while others appear to be janky as hell. Some are animated, while others are not. Thankfully, the majority of the levels seem pretty good, despite the lack of backdrop detail.
The gameplay is similar to that of Super Smash Bros., but with a totally new control system that takes some getting accustomed to. Jump buttons are unnecessary in 2D combat games.
The absence of voice acting and licensed music is sad, even though there are some bangers on the soundtrack.
The strange thing about Nickelodeon All-Star Brawl is that, despite having a slew of problems coming from poor design decisions and a shoestring budget, it’s nevertheless ridiculously enjoyable due to its fantastic concept. When you’re playing it, you can’t help but grin.
Final Score: 7.0
Nickelodeon All-Star Brawl is out now on PlayStation 4, Xbox One, PC, and Nintendo Switch.
On a computer, I reviewed it.
The publisher supplied a copy of Nickelodeon All-Star Brawl.
As an example:
As if Loading…
Look at them!
Nickelodeon All-Star Brawl is a new fighting game from the Nickelodeon series. The game was released on July 18th, 2019. Reference: nickelodeon all-star brawl release date.
Frequently Asked Questions
Is Nickelodeon All Star brawl worth it?
Yes, it is worth the purchase.
How much will Nick All Stars cost?
The price for Nick All Stars has not been set yet.
- nickelodeon all star brawl reddit
- nickelodeon all star brawl tier list
- nickelodeon all star brawl garfield
- nickelodeon all star brawl review ign
- nickelodeon all star brawl review reddit